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- Jan 23, 2020 Call of Duty: Modern Warfare reboot has been the most successful Call of Duty game since Advanced Warfare. In fact, it is the most successful Call of Duty game of this generation and is well on its way to overtake many of its other successful predecessors. With Modern Warfare, Infinity Ward has brought the franchise.
Jan 29, 2020 On the other side, the M13 assault rifle has been buffed with the January 28 'Call of Duty: Modern Warfare' patch. The assault rifle had its range increased with the update and there is also a small reduction to horizontal recoil. Furthermore, the weapon is now more effective with headshots as Infinity Ward has slightly increased its headshot damage.
Looking for a list of all Call of Duty: Modern Warfare weapons? The best Call of Duty: Modern Warfare guns depend very much on the game mode, map, and whether you play standard or hardcore, but all weapons have some clearly defined characteristics that we’ve listed below.
Infinity Ward has clearly put a lot of work into the Call of Duty: Modern Warfare weapons, overhauling the sound design, diversifying the idle animations, adding tactical and aim-down-sights reloads, and tweaking audio-visual feedback so that every shot feels impactful. However, the biggest changes come in the form of Call of Duty: Modern Warfare’s new photogrammetry tech, which allows for lifelike textures and details on the weapon models.
This is a complete list of all COD: Modern Warfare weapons, including all the DLC guns like the Holger-26, Ram-7, and the upcoming crossbow. Of course you can also tweak some of these weapons so they’re almost unrecognisable from their original form, so assault rifles like the AK-47 can be transformed into an AKS-74U or RPD – so there are even more options than what’s below.
Call of Duty: Modern Warfare weapons list
Here are all the Call of Duty: Modern Warfare weapons:
Assault rifles
From fully automatic rifles to burst-fire behemoths, the assault rifle category offers plenty of options for medium-range firefights, with a little flexibility for close and long-range battles.
FR 556
Better known as the Famas, the FR 556 is a burst-fire assault rifle in Call of Duty: Modern Warfare. If you’re veteran of COD 4 then think of the Famas as Modern Warfare 2019’s M16. Precise and packs a serious punch, but you may struggle in cramped spaces. The FR 556 also boasts one burst potential, meaning it will drop enemies ridiculously fast if you land all three hits in the upper chest area.
M4A1
On paper, this is a solid albeit unremarkable assault rifle, but the M4A1 is the best assault rifle in Modern Warfare thanks to its ridiculously low recoil, high rate of fire, and moderate damage per shot.
If you add the right barrel and equip the mod that changes the fire rate to burst-fire then you’ll end up with an AR resembling the M16 from 2007’s Modern Warfare.
Kilo 141
A little bit wild when it comes to recoil, but this AR’s combo of high damage and fire rate makes it an efficient killer in close to medium range.
FAL
This dishes out almost as much damage per shot as a marksman rifle, but you can expect a slow rate of fire and an almighty kick with each squeeze of the trigger.
Ram-7
The Ram-7 is like the Tar-21 from the original Modern Warfare games – very strong across the board, but not quite as deadly as the best in class ARs.
M13
Hard to distinguish this assault rifle from the M4A1 in terms of its time to kill and accuracy, but is let down by a very closed iron sight and some steep recoil. Trim the barrel and increase the ADS time to turn this into a lethal carbine.
AK-47
Ol’ reliable. This assault rifle drops very fast despite lots of vertical recoil. This will likely prove unpopular on console, but dominates firefights on PC where skilled players can manage the recoil. The iron sights are the same as in the original Modern Warfare, so you won’t have to waste an attachment slot on a scope.
ODEN
This Russian bullpup has an astonishingly slow rate of fire for an assault rifle, but the damage and accuracy just about make up for it.
FN SCAR 17
We’ve seen SCAR variants in pretty much every Call of Duty since Modern Warfare 2, and this one behaves very similarly: it packs a serious punch, not to mention plenty of vertical recoil. The rate of fire is pretty slow, too, but it’s got a great time-to-kill over long ranges to make up for it.
SMGs
The SMGs in Call of Duty: Modern Warfare don’t down particularly quickly, but they make up for it with high-rates of fire and decent mobility.
MP7
Fast-firing with tricky recoil – handy for clearing rooms, less so for battling snipers. If you’re aiming for a highly aggressive class then this is one of the best guns for the job, especially when tuned for hip-fire accuracy and gun-up time.
MP5
The MP5 is the best SMG in Modern Warfare, especially when you use the 10mm conversion kit, which massively increases the damage per shot. Whether you mod it for a run-and-gun playing style, or prefer its accuracy, there are few better options for mid-range combat.
Uzi
Modern Warfare 2019’s Uzi is one of the worst iterations to date, although it has a sublime rattle when firing full-auto. Moderate damage, awful recoil, slow rate of fire, and mediocre clip size – pass.
PP19 bizon
This high ammo count SMG has featured in a lot of previous Call of Duty games, but it feels a little week in Modern Warfare despite its outrageous magazine size. A great pick for hardcore Shipment 24/7.
AUG
High accuracy is the main selling point of this SMG, but it also has solid stats across the board. The AUG also does a pretty impressive job of bridging the gap between SMGs and assault rifles, especially with the right attachments equipped.
P90
This one will feel familiar to anyone who got their hands on it in the original Modern Warfare – plenty of rounds in the mag, decent damage, and a superb firing rate make this one of the best SMGs in the game.
Sniper rifles
Scopes are a little different in Modern Warfare 2019, and feature a magnification visual effect to make them more realistic. The Call of Duty: Modern Warfare sniper rifles all start with a high-zoom scope that makes them a little tricky to use aggressively.
Dragunov
The Dragunov is a semi-automatic sniper rifle that’s great for mid-range battles where you can spray freely. Very accurate and downs quickly, too. You’ll probably want to unlock a shorter range sight to get the most out of this rifle.
AX-50
High damage bolt-action sniper rifle – one for the quickscopers, plus it’s relatively mobile for its class. While the golden era of quick-scoping is long gone, the AX-50 is doing its best to bring them back with a gloriously sliky bolt-action and scope-in feel. The AX-50 is the best sniper rifle in Modern Warfare.
HDR
This is basically the new .50 caliber sniper rifle, so expect it to drop enemies with a single body shot. However, it will take a lifetime to scope in from sprinting and the cycle rate is equally poor, so this is best used if you have a decent vantage point and long lines of sight.
Shotguns
Shotguns tend to be less popular in Call of Duty games, but some players are able to do some serious work with these close-range killers. The selection of shotguns in Modern Warfare is already impressive.
Model 680
High damage and decent range for a shotgun, but as it’s pump-action you’ll need to land every hit.
725
Even after multiple nerfs, the 725 is still the best shotgun in Modern Warfare. A classic over/under double-barrel shotgun, the 725 is devastating up close, but really comes into its own as a mid-range, one-shot killer – you’ll need to tune it up for range, tighter pellet spread, and reload speed.
R9-0 Shotgun
It takes a while to get used to the double, er double-barrel action of the R9-0 shotgun, but it’s very effective in close-quarters. A slow reload speed and a delay between the first two shots and the final two shots make this quite poor at taking down more than two enemies in a single fight.
Origin 12 Shotgun
This is a good old-fashioned room-clearer. Walk into a close-quarters situation, hammer away at the trigger, and emerge covered in viscera.
LMGs
LMGs are superb support weapons but you may struggle to keep up with the throng of players in fast-paced multiplayer modes because of their low mobility. These can be very powerful in the 20v20 Ground War mode, where you can post up in a building and mow down infantry.
SA87
Marries the mobility and flexibility of an AR to the clip size and damage of an LMG. Call of Duty: Modern Warfare Gunsmith allows you to tweak this in a number of ways, so if you can either change it to an AR or extend the clip size and its accuracy over longer ranges.
M91
Best to think of this as the M249 SAW: high rate of fire, high ammo count, and decent damage to boot. The only drawback is some nasty sideways recoil and slow aim time.
Holger-26
This is similar to the SA87 in that it’s arguably better when transformed into an assault rifle. The modded Holger-26 is still a way off the G36C it’s a lethal stand-in.
PKM
A very slow rate of fire and high recoil are mitigated by monstrous damage per shot. If you land with this heavy LMG then you’ll have no problem climbing to the top of the scoreboard, which is why the PKM is our pick for the best LMG in Modern Warfare.
MG34
Odd to see an older LMG in Modern Warfare, but this makes sense when you consider the insurgent factions in the campaign. Expect an unmatched rate of fire, high damage, and excellent bullet penetration, but an agonising aim down sight speed.
Marksman Rifles
For snipers on the go, these rifles have a higher fire rate than their heavier cousins and are more mobile, too. However, in core modes they may not always kill with a single body shot.
EBR-14
This semi-automatic long range battle rifle balances a decent rate of fire with high lethality, but you’ll want to get past the iron sights as soon as possible and stick to mid-range engagements.
MK2 Carbine
A highly accurate lever action rifle, the MK2 will neutralise an enemy with two chest shots, or one at the right range, making it deadly in the right hands. Slap on as many mobility-enhancing attachments as possible and the MK2 Carbine is the best marksman rifle in Modern Warfare.
Kar98k
This should probably be in with the sniper rifle class, but if you’ve played any of the WW2 Call of Duty games you don’t need us to tell you how good this relic is and it’s nice to have the option to make it either a lethal sniper rifle or a quick-scoping phenom.
Pistols
Simple but effective sidearms. Remember, switching to your pistol is always faster than reloading.
.50 GS
One of the more powerful semi-automatic handguns available, it’s ammunition deals heavy damage up to intermediate ranges, but it’s trickyt to control the recoil and the rate of fire is appalling.
X16
Easy to control with a decent rate of fire. This is a decent sidearm to whip out when you only need one or two bullets to finish off an enemy. Plus, it can be heavily modded to suit your playing style – the X16 is the best pistol in Modern Warfare.
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M19
Semi-automatic 9mm pistol, the M19 has excellent stability with a rapid cycle rate.
1911
A classic pistol you’ll recognise from countless other first-person shooter games, the 1911 has a small clip size but hits very hard for such a fast-firing semi-automatic pistol.
.357 Magnum
Like the .50 GS the .357 Magnum deals heaps of damage, but you better land every hit as the rate of fire and clip size are disappointing.
Launchers
You’ll mainly see Call of Duty’s humble rocket launchers when a troublesome kill streak is looming overhead, but Ground War ensures there are plenty of excuses to bring one of these along.
PILA
Lock on or free-fire, the PILA fires rockets at high velocity and deals moderate damage to vehicles and infantry alike.
Strela-P
The Strela-P can lock onto vehicles, so if you’re looking for something to bring a pesky UAV down then this a versatile rocket launcher as it can also be fired without locking on. It’s nowhere near as deadly to infantry as other launchers.
RPG-7
This rocket launcher is a ton of fun in multiplayer where you can use it to punish teams who group up too tightly. This launcher is the scourge of hardcore matches, where it can clear out rooms and spawn areas with ease. The RPG-7 is easily the best launcher in Modern Warfare.
Jokr
This fire-and-forget anti-vehicle launcher is back and should be crucial in Ground War. We’ve seen it used to great effect to kill enemies at spawn – a dirty tactic, but effective, especially if you’re grinding through camo challenges.
Melee
There are only two weapons in this category: one primary and one secondary.
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Riot Shield
This will protect your front from all incoming fire, allowing you to push into deadly areas. However, you’ll need solid teammates supporting you as you’re pretty defenceless with this equipped, save for a melee attack.
The Riot Shield is very effective as a secondary weapons as it protects a large amount of your back.
Combat Knife
increases melee striking distance and damage, allowing you to quickly and efficiently defeat enemies in very close proximity.
And there you have it. All the Call of Duty: Modern Warfare weapons and guns you can get your hands on. We know that there will be a few new guns with each new season, so stay tuned for even more.
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Modern warfare is warfare that is in notable contrast with previous military concepts, methods, and technology, emphasizing how combatants must modernize to preserve their battle worthiness.[1] As such, it is an evolving subject, seen differently in different times and places. In its narrowest sense, it is merely a synonym for contemporary warfare.
In its widest sense, it includes all warfare since the 'gunpowder revolution' that marks the start of early modern warfare, but other landmark military developments have been used instead, including the emphasis of artillery marked by the Crimean War, the military reliance on railways beginning with the American Civil War, the launch of the first dreadnought in 1905, or the use of the machine gun, aircraft, tank, or radio in World War I.[2] In other senses, it is tied to the introduction of total war, industrial warfare, mechanized warfare, nuclear warfare,[3]counter-insurgency,[4] or (more recently) the rise of asymmetric warfare also known as fourth-generation warfare.[5]
Types[edit]
Some argue that the changing forms of third generation warfare represents nothing more than an evolution of earlier technology.[6]
Aerial[edit]
Aerial warfare is the use of military aircraft and other flying machines in warfare. Aerial warfare includes bombers attacking enemy concentrations or strategic targets; fighter aircraft battling for control of airspace; attack aircraft engaging in close air support against ground targets; naval aviation flying against sea and nearby land targets; gliders, helicopters and other aircraft to carry airborne forces such as paratroopers; aerial refueling tankers to extend operation time or range; and military transport aircraft to move cargo and personnel.
Asymmetric[edit]
A military situation in which two belligerents of unequal strength interact and take advantage of their respective strengths and weaknesses. This interaction often involves strategies and tactics outside conventional warfare.
Biological[edit]
Biological warfare, also known as germ warfare, is the use of any organism (bacteria, virus or other disease-causing organism) or toxin found in nature, as a weapon of war. It is meant to incapacitate or kill enemy combatants. It may also be defined as the employment of biological agents to produce casualties in man or animals and damage to plants or material; or defense against such employment.
Chemical[edit]
Chemical warfare is warfare (associated military operations) using the toxic properties of chemical substances to incapacitate or kill enemy combatants.
Electronic[edit]
Electronic warfare refers to mainly non-violent practices used chiefly to support other areas of warfare. The term was originally coined to encompass the interception and decoding of enemy radio communications, and the communications technologies and cryptography methods used to counter such interception, as well as jamming, radio stealth, and other related areas. Over the later years of the 20th century and early years of the 21st century, this has expanded to cover a wide range of areas: the use of, detection of and avoidance of detection by radar and sonar systems, computer hacking, etc.
Fourth generation[edit]
Fourth generation warfare (4GW) is a concept defined by William S. Lind and expanded by Thomas X. Hammes, used to describe the decentralized nature of modern warfare. The simplest definition includes any war in which one of the major participants is not a state but rather a violent ideological network. Fourth Generation wars are characterized by a blurring of the lines between war and politics, combatants and civilians, conflicts and peace, battlefields and safety.
While this term is similar to terrorism and asymmetric warfare, it is much narrower. Classical insurgencies and the Indian Wars are examples of pre-modern wars, not 4GW. Fourth generation warfare usually has the insurgency group or non-state side trying to implement their own government or reestablish an old government over the one currently running the territory. The blurring of lines between state and non-state is further complicated in a democracy by the power of the media.
Ground[edit]
Ground warfare involves three types of combat units: Infantry, Armor, and Artillery.
Infantry in modern times would consist of Mechanized infantry and Airborne forces. Usually having a type of rifle or sub-machine gun, an infantryman is the basic unit of an army.
Armored warfare in modern times involves a variety of Armored fighting vehicles for the purpose of battle and support. Tanks or other armored vehicles (such as armored personnel carriers or tank destroyers) are slower, yet stronger hunks of metal. They are invulnerable to enemy machine gun fire but prone to rocket infantry, mines, and aircraft so are usually accompanied by infantry. In urban areas, because of smaller space, an armored vehicle is exposed to hidden enemy infantry but as the so-called 'Thunder Run' at Baghdad in 2003 showed, armored vehicles can play a critical role in urban combat. In rural areas, an armored vehicle does not have to worry about hidden units though muddy and damp terrain have always been a factor of weakness for Armored tanks and vehicles.
Artillery in contemporary times, is distinguished by its large calibre, firing an explosiveshell or rocket, and being of such a size and weight as to require a specialized mount for firing and transport. Weapons covered by this term include 'tube' artillery such as the howitzer, cannon, mortar, field gun, and rocket artillery. The term 'artillery' has traditionally not been used for projectiles with internal guidance systems, even though some artillery units employ surface-to-surface missiles. Recent advances in terminal guidance systems for small munitions has allowed large calibre shells to be fitted with precision guidance fuses, blurring this distinction.
Guerrilla[edit]
Guerrilla warfare is defined as fighting by groups of irregular troops (guerrillas) within areas occupied by the enemy. When guerrillas obey the laws and customs of war, they are entitled, if captured, to be treated as ordinary prisoners of war; however, they are often treated by their captors as unlawful combatants and executed. The tactics of guerrilla warfare stress deception and ambush, as opposed to mass confrontation, and succeed best in an irregular, rugged, terrain and with a sympathetic populace, whom guerrillas often seek to win over or dominate by propaganda, reform, and terrorism. Guerrilla warfare has played a significant role in modern history, especially when waged by Communist liberation movements in Southeast Asia (most notably in the Vietnam War) and elsewhere.
Guerrilla fighters gravitate toward weapons which are easily accessible, low in technology, and low in cost. A typical arsenal of the modern guerrilla would include the AK-47, RPGs and Improvised explosive devices. The guerrilla doctrines' main disadvantage is the inability to access more advanced equipment due to economic, influence, and accessibility issues. They must rely on small unit tactics involving hit and run. This situation leads to low intensity warfare, asymmetrical warfare, and war amongst the people. The rules of Guerrilla warfare are to fight a little and then to retreat.
Intelligence[edit]
Propaganda
Propaganda is an ancient form of disinformation concerted with sending a set of messages aimed at influencing the opinions or behavior of large numbers of people. Instead of impartially providing information, propaganda in its most basic sense presents information in order to influence its audience. The most effective propaganda is often completely truthful, but some propaganda presents facts selectively to encourage a particular synthesis, or gives loaded messages in order to produce an emotional rather than rational response to the information presented. The desired result is a change of the cognitive narrative of the subject in the target audience.
Psychological
Psychological warfare had its beginnings during the campaigns of Genghis Khan through the allowance of certain civilians of the nations, cities, and villages to flee said place, spreading terror and fear to neighboring principalities. Psychological actions have the primary purpose of influencing the opinions, emotions, attitudes, and behavior of hostile foreign groups in such a way as to support the achievement of national objectives.
Information
Made possible by the widespread use of the electronic media during World War II, Information warfare is a kind of warfare where information and attacks on information and its system are used as a tool of warfare. Some examples of this type of warfare are electronic 'sniffers' which disrupt international fund-transfer networks as well as the signals of television and radio stations. Jamming such signals can allow participants in the war to use the stations for a misinformation campaign.
Naval[edit]
Naval warfare takes place on the high seas (blue water navy). Usually, only large, powerful nations have competent blue water or deep water navies. Modern navies primarily use aircraft carriers, submarines, frigates, cruisers, and destroyers for combat. This provides a versatile array of attacks, capable of hitting ground targets, air targets, or other seafaring vessels. Most modern navies also have a large air support contingent, deployed from aircraft carriers[dubious]. In World War II, small craft (motor torpedo boats variously called PT boats, MTBs, MGBs, Schnellboote, or MAS-boats) fought near shore. This developed in the Vietnam War into riverine warfare (brown water navy), in intertidal and river areas. Irregular warfare makes this sort of combat more likely in the future.
Network-centric[edit]
Network-centric warfare is essentially a new military doctrine made possible by the Information Age. Weapons platforms, sensors, and command and control centers are being connected through high-speed communication networks. The doctrine is related to the Revolution in Military Affairs debate.
The overall network which enables this strategy in the United States military is called the Global Information Grid.
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Nuclear[edit]
Nuclear war is a type of warfare which relies on nuclear weapons. There are two types of warfare in this category. In a limited nuclear war, a small number of weapons are used in a tactical exchange aimed primarily at enemy combatants. In a full-scale nuclear war, large numbers of weapons are used in an attack aimed at entire countries. This type of warfare would target both combatants and non-combatants.
Space[edit]
Space warfare is the hypothetical warfare that occurs outside the Earth's atmosphere. No wars have been fought here yet. The weapons would include orbital weaponry and space weapons. High value outer space targets would include satellites and weapon platforms. Notably no real weapons exist in space yet, though ground-to-space missiles have been successfully tested against target satellites. As of now, this is purely science fiction.
Modern wars[edit]
Ongoing conflicts Major wars - 1000+ deaths per year
Lists[edit]
Major modern wars[edit]
- 1861 - American Civil War[7]
- 1914 – World War I
- 1939 – World War II
- 1947 – Indo-Pakistani War
- 1950 – Korean War
- 1955 – Vietnam War
- 1961 – Portuguese Colonial Wars
- 1962 – Sino-Indian War
- 1965 – Indo-Pakistani War of 1965
- 1966 – South African Border War
- 1967 – Six-Day War
- 1970 – War of Attrition
- 1971 – Indo-Pakistani War
- 1973 – Yom Kippur War
- 1974 – Turkish invasion of Cyprus
- 1979 – Soviet–Afghan War
- 1980 – Iran–Iraq War
- 1982 – First Lebanon War
- 1982 – Falklands War
- 1987 – Palestinian Intifada
- 1988 – Nagorno-Karabakh War
- 1988 – Somali Civil War
- 1989 – First Liberian Civil War
- 1990 – Gulf War
- 1991 – 1991–1992 South Ossetia War
- 1991 – Yugoslav Wars
- 1992 – War in Abkhazia
- 1994 – Rwandan Civil War
- 1994 – First Chechen War
- 1995 – Cenepa War
- 1996 – First Congo War
- 1998 – Kosovo War
- 1998 – Second Congo War
- 1999 – Second Liberian Civil War
- 1999 – Kargil War
- 1999 – Second Chechen War
- 2000 – Al-Aqsa Intifada
- 2001 – War in Afghanistan (2001–present)
- 2003 – Invasion of Iraq leading to the Iraq War
- 2006 – Second Lebanon War
- 2006 – Mexican Drug War
- 2008 – 2008 South Ossetia War
- 2008 – 2008 Turkish incursion into northern Iraq
- 2008 – Gaza War
- 2011 – Libyan Civil War
- 2011 – Syrian Civil War
- 2012 – Northern Mali Conflict
- 2014 – Iraqi Civil War
- 2014 – War in Donbass
References[edit]
- ^Creveld, Martin Van (2000). 'Technology and War I:To 1945'. In Charles Townshend (eds.). The Oxford History of Modern War. New York, USA: Oxford University Press. pp. 206. ISBN978-0-19-285373-8.CS1 maint: uses editors parameter (link)
- ^English, Richard (2013). Modern war : a very short introduction (First ed.). Oxford, England: Oxford University Press. pp. 7–9. ISBN0199607893.
- ^Creveld, Martin Van. 'Technology and War II:Postmodern War?'. In Charles Townshend (eds.). The Oxford History of Modern War. p. 349.CS1 maint: uses editors parameter (link)
- ^Trinquier, Roger (1964). Modern warfare : a French view of counterinsurgency. France: Praeger Security International. pp. 6–9. ISBN0275992683.
- ^Hammes, Thomas X. (2006). The sling and the stone : on war in the 21st century. Zenith Press. pp. 1–4. ISBN0760324077.
- ^MacGregor, Knox; Williamson, Murray, eds. (2001). The Dynamics of Military Revolution, 1300-2050. Cambridge, UK: Cambridge University Press. p. 132. ISBN978-0-521-80079-2.
- ^Catton, Bruce (2011). America goes to war : the Civil War and its meaning in American culture. Wesleyan University Press. pp. 14–21. ISBN0819571873.
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